Introduction to Pointauc
Let your viewers decide what happens on your stream
Pointauc helps you organize viewer input. Instead of trying to read every "play this!" message in chat, you can let your viewers place official bids using channel points or donations.
You get a clean, organized list of requests and can pick winners fairly using fun selection methods. It's the perfect way to boost engagement and give your community a real voice in your content.
💡 Not just for streaming
While built for streamers, Pointauc works great for any group decision-making. Use it for lotteries, contests, or community polls where you need to collect entries and pick winners transparently.
What can you do?
Give your viewers control over:
🎲 What game you play next
🎬 Which movie/video to watch
⭐ Any custom option you create
You manage everything from a simple dashboard, picking winners via Spin Wheels or Highest Bidder.
How viewers participate
There are 2 ways for viewers to place bids:
🪙 Channel Points Viewers spend their Twitch channel points to bid. Works through:
| 💰 Donations Viewers send monetary donations that count as bids. Works through:
|
Choose how you want to pick the winner:
| Method | Description |
|---|---|
| Wheel Spin | Classic random selection – great for suspense! |
| Top Contributor | Reward the highest bidder directly. |
| Elimination | Remove options one by one until a winner remains. |
| Battle | A tournament-style bracket to find the champion. |
🤖 Smart Automation
- Auto-create bids from channel point redemptions
- Timers & Rules to keep auctions running smoothly
- Live Updates so viewers always see the current state
- Customization to match your stream's branding
Documentation Guide
Here is what you'll find in these docs:
| Section | Content |
|---|---|
| Setup | Connecting your accounts and getting started |
| Running Auctions | How to manage bids and pick winners daily |
| Integrations | Setting up Twitch, Donation Alerts, and more |
| Customization | Tweaking the look and feel of your auctions |
Have feedback?
Found a bug or have a feature request? Let us know on GitHub.
